During this one-day workshop we will focus on the free software SuperCollider and show why programming with syntax can be both easier and superior to patching in graphical environments. This session offers a great chance for beginners as well as seasoned users of other synthesis environments to get a taste of the features that make SuperCollider such a flexible and powerful tool. While not intended as a full introduction to this synthesis environment, it will function as a preparatory session for the series of seminars that we are preparing for after the summer, as they will all be using this mighty synthesis tool.
It is unfortunate that code or syntax often scares artists and musicians at first sight. We will try to cure this fear by showing fairly simple examples of how SuperCollider can be used to produce music and sound much more dynamically than the static and deceitfully easy patching paradigm. PureData or MAX/MSP build a static synthesis network, in which generators and effects have their specific place in a patch, thus each change requires a rebuild of the complete signal chain. With SuperCollider, it’s easier to dynamically add changes to the signal chain and reorder the network. Sound objects (synths, nodes) can be created on the fly while remaining very CPU efficient.
Topics will include envelopes, patterns, granular synthesis and networked music. These are specifically chosen to show how SuperCollider is a very dynamic system where things easily are replaced on the fly or adapted to varying number of sound channels, the kind of things that are cumbersome or hard to do in PureData or similar environments.
Familiarity with basic computer music concepts like filters and envelopes is required, knowledge of some patching system like PD or MAX/MSP is a plus.
The workshop will be led by Fredrik Olofsson and taught in English.
Workshop: Switch from PureData!
During this one-day workshop we will focus on the free software SuperCollider and show why programming with syntax can be both easier and superior to patching in graphical environments. This session offers a great chance for beginners as well as seasoned users of other synthesis environments to get a taste of the features that make SuperCollider such a flexible and powerful tool. While not intended as a full introduction to this synthesis environment, it will function as a preparatory session for the series of seminars that we are preparing for after the summer, as they will all be using this mighty synthesis tool.
It is unfortunate that code or syntax often scares artists and musicians at first sight. We will try to cure this fear by showing fairly simple examples of how SuperCollider can be used to produce music and sound much more dynamically than the static and deceitfully easy patching paradigm. PureData or MAX/MSP build a static synthesis network, in which generators and effects have their specific place in a patch, thus each change requires a rebuild of the complete signal chain. With SuperCollider, it’s easier to dynamically add changes to the signal chain and reorder the network. Sound objects (synths, nodes) can be created on the fly while remaining very CPU efficient.
Topics will include envelopes, patterns, granular synthesis and networked music. These are specifically chosen to show how SuperCollider is a very dynamic system where things easily are replaced on the fly or adapted to varying number of sound channels, the kind of things that are cumbersome or hard to do in PureData or similar environments.
Familiarity with basic computer music concepts like filters and envelopes is required, knowledge of some patching system like PD or MAX/MSP is a plus.
The workshop will be led by Fredrik Olofsson and taught in English.
Things needed:
Time Schedule: Friday 13.05.2011, 17:00-22:00h
Location: Hangar. Passatge Marquès de Santa Isabel, 40. Metro Poble Nou. Barcelona.
Price: 20 €
To sign up, please email info@lullcec.org.